✅ Why we use the State Pattern (short)
- Avoids large
if/elseorswitchblocks based on state - Object behavior changes dynamically depending on its current state
- Follows clean design principles (Open/Closed, Single Responsibility)
- Makes code easier to maintain, extend, and test.
- Also validations can be done inside states ,and can prevent issues.
- Can also introduce new states, easily
✅ Key Idea
👉 Each state is a separate class
DraftState,ReviewState,PublishedState, etc.- Each class contains behavior specific to that state
- The main object (Context) just delegates work to the current state
🧠 One-line understanding
Instead of checking state with conditions, the object becomes the state by delegating to state classes.
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